| Modifier and Type | Class and Description |
|---|---|
class |
ShaderMeshDrawableVBO |
class |
ShaderWaterfallDrawableVBO |
| Modifier and Type | Method and Description |
|---|---|
void |
ShaderWaterfallVBOBuilder.earlyInitalise(DrawableVBO drawable) |
void |
ShaderMeshVBOBuilder.earlyInitalise(DrawableVBO drawable) |
void |
ShaderWaterfallVBOBuilder.load(com.jogamp.opengl.GL gl,
DrawableVBO drawable) |
void |
ShaderMeshVBOBuilder.load(com.jogamp.opengl.GL gl,
DrawableVBO drawable) |
| Modifier and Type | Class and Description |
|---|---|
class |
CubeVBO |
| Modifier and Type | Method and Description |
|---|---|
void |
CubeVBOBuilder.load(com.jogamp.opengl.GL gl,
DrawableVBO drawable) |
| Modifier and Type | Method and Description |
|---|---|
void |
MatlabVBOLoader.load(com.jogamp.opengl.GL gl,
DrawableVBO drawable) |
| Modifier and Type | Method and Description |
|---|---|
void |
OBJFileLoader.load(com.jogamp.opengl.GL gl,
DrawableVBO drawable) |
| Modifier and Type | Method and Description |
|---|---|
protected int |
VBOBuilder.computeGeometrySize(DrawableVBO drawable) |
protected void |
VBOBuilder.fillWithCollection(DrawableVBO drawable,
Collection<Coord3d> coordinates,
ColorMapper colors,
FloatBuffer vertices,
IntBuffer indices,
BoundingBox3d bounds) |
protected void |
VBOBuilder.fillWithCollection(DrawableVBO drawable,
Collection<Coord3d> coordinates,
FloatBuffer vertices,
IntBuffer indices,
BoundingBox3d bounds) |
protected void |
VBOBuilder.fillWithCollection(DrawableVBO drawable,
List<Coord3d> coordinates,
FloatVBO vbo) |
protected void |
VBOBuilder.fillWithCollection(DrawableVBO drawable,
List<Coord3d> coordinates,
FloatVBO vbo,
ColorMapper coloring) |
protected void |
VBOBuilder.fillWithRandomBar(int n,
DrawableVBO drawable,
FloatBuffer vertices,
IntBuffer indices,
BoundingBox3d bounds,
ColorMapper colors) |
protected void |
VBOBuilder.fillWithRandomBar(int n,
DrawableVBO drawable,
FloatVBO vbo,
ColorMapper colors) |
protected FloatVBO |
VBOBuilder.initFloatVBO(DrawableVBO drawable,
boolean hasNormal,
boolean hasColor,
int n)
Setup buffers dimensions according to various parameters:
target drawable representation type (point, line, etc),
having color per vertex or not,
having normals defined (default to false)
3 dimensions
|
protected FloatVBO |
VBOBuilder.initFloatVBO(DrawableVBO drawable,
boolean hasNormal,
boolean hasColor,
int n,
int dimension)
Setup buffers dimensions according to various parameters:
target drawable representation type (point, line, etc),
having color per vertex or not,
having normals defined (default to false)
number of dimensions (default to 3)
|
protected FloatVBO |
VBOBuilder.initFloatVBO(DrawableVBO drawable,
boolean hasColor,
int n)
Setup buffers dimensions according to various parameters:
target drawable representation type (point, line, etc),
having color per vertex or not,
no normals defined
3 dimensions
|
void |
VBOBuilderListCoord3d.load(com.jogamp.opengl.GL gl,
DrawableVBO drawable) |
| Modifier and Type | Class and Description |
|---|---|
class |
BarVBO |
class |
PolygonVBO |
class |
ScatterVBO |
class |
TriangleStripVBO |
class |
TriangleVBO |
| Modifier and Type | Field and Description |
|---|---|
protected IGLLoader<DrawableVBO> |
DrawableVBO.loader |
| Constructor and Description |
|---|
BarVBO(IGLLoader<DrawableVBO> loader) |
DrawableVBO(IGLLoader<DrawableVBO> loader) |
PolygonVBO(IGLLoader<DrawableVBO> loader) |
ScatterVBO(IGLLoader<DrawableVBO> loader) |
TriangleStripVBO(IGLLoader<DrawableVBO> loader) |
TriangleVBO(IGLLoader<DrawableVBO> loader) |
Copyright © 2021. All rights reserved.