public class ShaderWaterfallVBOBuilder extends VBOBuilder
| Constructor and Description |
|---|
ShaderWaterfallVBOBuilder(float[] x,
float[] y,
float[] z,
ColorMapper mapper) |
| Modifier and Type | Method and Description |
|---|---|
void |
earlyInitalise(DrawableVBO drawable) |
int |
getFillIndexSize() |
int |
getOutlineIndexSize() |
void |
load(com.jogamp.opengl.GL gl,
DrawableVBO drawable) |
computeGeometrySize, computeVerticeBufferSize, fillWithCollection, fillWithCollection, fillWithCollection, fillWithCollection, fillWithRandomBar, fillWithRandomBar, geometryTypeToMultiplier, initFloatVBO, initFloatVBO, initFloatVBO, putBar, putColor, putColor, putCoord, putCoord, putPointpublic ShaderWaterfallVBOBuilder(float[] x,
float[] y,
float[] z,
ColorMapper mapper)
public int getOutlineIndexSize()
public int getFillIndexSize()
public void earlyInitalise(DrawableVBO drawable)
public void load(com.jogamp.opengl.GL gl,
DrawableVBO drawable)
throws Exception
ExceptionCopyright © 2021. All rights reserved.